Post by rui on Oct 6, 2009 11:54:47 GMT -5
I've been around the web for a while now, and one idea that's been bouncing around in my head for a while now is a Starwars/Metroid crossover. Both have similar enviroments(space), both have a republic-based democracy with a fairly large military force consisting primarily of faceless redshirts, and both have said military force facing off against distincly non-humanoid species(Droids{here, that may not be the case], and the space pirates[which need a more original name])
This fits well with your plot of republican expansion. While expanding their influence, they come across a previosly unknown portion of the galaxy embroiled in a war between the self-proclaimed Galactic Federation and a group known to the G.F. as the 'Space Pirates', named after their guirrilla attacks on unarmed supply and merchant convoys. Both factions are composed by numerious different races, though each are lead primarily by one race, the humans on the GF side, and the Space Pirates by an insectoid race whose name will be determined later.
Now that they've encountered this war, the Republic must choose a side, or risk being attacked by the winner.
In short, you'd have at least three major factions. The SP, the GF, and the Republic. And this would all be, of course, non-cannon.
<=======================>
and here's some templates you can use(assuming proper credit is given) as well as an example as would be formatted in a bio submisison:
keep in mind that this is one of my oldest charcters still around. The template is from a metroid site I used to run. Other templates, such as weapon and ability templates can also be found within.
Name:Artemis' 'Rui' LaveleƩ
Age:18
Height:6'1
Weight:136
Race:Human
Skills:
Main Weapons:
Sub Weapons:GF special issue Service Pistol(Bigrammed)
Armor:
Ship:
Misc. Items:
Affiliation:Galactic Federation
Elemental Affinity:none
Personality:Artemis is the type of person who will go to any lengths to protect his friends, even though it doesn't appear like he would at first. He is rather shy, he doesn't talk much unless it suits his purposes. Artemis can be rather childish at times. though, which can annoy those around him to no end. He wouldn't think twice about protecting his closest friends no matter what the personal cost. Artemis is one to stick to his goals, unless they risk one of his friends.
Appearance:Artemis wears black jeans with white and orange hover skates, though he doesn't have much time for that anymore. He also wears a black long-sleeve shirt under a black T-shirt with an inverted cross on it. He completes his look with black half-gloves and a black choker. Artemis's hair is black with red streaks and tips. His eyes are red.
Custom TitleSeto Kaiser
History:Artemis was born 17 years previous on the home world of the Galatic Federation. He was born to the Furer of the Galactic Federation, Gerald Lunadraca and his wife, Tamako Yukiryuu, a Japanese woman. From birth Artemis was groomed to succeed his father, who never got around to naming his son so. Young Artemis was taught advanced mathmatics and the whole of Human, space Pirate and Chozo history as best it was restored. He was also taught both close and long range combat, as well as strategies from most of the galactic federation.
The boy was taught solely by private tutors, as a result he never made any friends early in life. When he was eight, Artemis began sneaking out of the house and exploring the city at night, when his parents thought he was asleep. In truth however, he would be running all over the mega-city, exploring every inch of it on foot. He got away with it for about a year, when his father caught him as he was crossing the garden. Artemis was severely punished, and didn't attempt to sneak out again until his next birthday, when his mother gave him the hover skates he wears to this day.
At this point Artemis was ten, and his parents started looking for a good wife for him, though they never found one before Artemis succeeded his father. Artemis continued his nightly escapades, forming an air rider team with some other kids with skate type air gear. They were known as the 'Ravens' and were never caught when Gerald instituted a ban on all air rider teams under the age of 18, saying that they were too dangerous. The truth was he mearly wanted his son to end his sneaking out of the house at night, and couldn't force Artemis to stop anymore. The Ravens were best known for using the roof tops as roads, as well as other such stunts.
Things continued as such for close on to seven years. One week before Artemis' seventeenth birthday, his father was assassinated. Artemis was declared to be the rightful heir to the Federation, and preparations for the ceremony for both his entrance into the judges and his rise to fuhrer began in earnest. It was at this point that Judgemaster Gregory tried to get close to Artemis. After one month, the ceremony began.
RP example:
This fits well with your plot of republican expansion. While expanding their influence, they come across a previosly unknown portion of the galaxy embroiled in a war between the self-proclaimed Galactic Federation and a group known to the G.F. as the 'Space Pirates', named after their guirrilla attacks on unarmed supply and merchant convoys. Both factions are composed by numerious different races, though each are lead primarily by one race, the humans on the GF side, and the Space Pirates by an insectoid race whose name will be determined later.
Now that they've encountered this war, the Republic must choose a side, or risk being attacked by the winner.
In short, you'd have at least three major factions. The SP, the GF, and the Republic. And this would all be, of course, non-cannon.
<=======================>
and here's some templates you can use(assuming proper credit is given) as well as an example as would be formatted in a bio submisison:
keep in mind that this is one of my oldest charcters still around. The template is from a metroid site I used to run. Other templates, such as weapon and ability templates can also be found within.
Name:Artemis' 'Rui' LaveleƩ
Age:18
Height:6'1
Weight:136
Race:Human
Skills:
Name: Bladed Weapon Training
Rank: C, B, A, S
Type: Agility, Accuracy
Description: Allows the learner to competently wield a bladed weapon. Chances are a person with higher ranked bladed training will win out a bladed fight with someone having a lower ranked skill.
C - Allows a learner to swing rapidly without endangering themselves with their attacks.
B - Allows a learner to perform complex moves, such as parrying with a solid blade.
A - Allows a learner to understand the mechanics of an energy based bladed weapon so they can repair damage and tweak it to absorb weak weapon fire.
S - Allows a learner to masterfully wield a bladed weapon, so well that they can perform advanced moves, such as incapacitating a target non-lethally with energy bladed weapons.
Name: Suit Tech Training
Rank: D, C, B, A, S
Type: Agility, Intelligence
Description: Enables anyone using a powered suit to understand it's inner workings.
D - Basic powered suit knowledge allows a user to understand basic HUD terminology and rapid activation of different visors, Combat Visor Only
C - Heightened powered suit knowledge allows a user to understand all HUD terminology and access minor diagnostic data on the suit, Scan Visor enabled
B - Competent powered suit knowledge allows a user to understand hacking with the scan visor
A - Advanced powered suit knowledge allows a user to understand the entire suit diagnostic system
S - Mastered powerd suit knowledge allows a user to understand all visor technology and enables full use of all visor tech as well as adding low-intelligence suit AI
Drawback: (none)
Limit: First level comes free for all, not counted towards 2 free skill count.
Name: Recoil Conditioning
Rank: C, B, A
Type: Strength
Description: Conditioning oneself to resist recoil allows one to use ones accuracy conditioning to its fullest extent with any weapon.
C Rank allows the user to fire the basic blaster as well as any ammunition modifiers without recoil, thus removing the possibility of injury and misfire.
B Rank allows the user to fire beams and guns that require special equipment without recoil, thus removing the possibility of injury and misfire.
A Rank allows the user to fire shoulder mounted rocket launchers and stationary turrets without recoil, thus removing the possibility of injury and misfire.
Drawback: (none)
Limit: (none)
Drawback: (none)
Limit: (none)
Main Weapons:
Name:Galactic Federation Assault Rifle
Type:Main-rifle
Element:none
Description:A rifle for G.F. troopers that can fire in three burst shots, but can't be charged or fire missiles.
Limit:G.F. only
Drawback:can't be charged or fire missiles.
Cost:N/A(G.F. Starting equip)
Type:Main-rifle
Element:none
Description:A rifle for G.F. troopers that can fire in three burst shots, but can't be charged or fire missiles.
Limit:G.F. only
Drawback:can't be charged or fire missiles.
Cost:N/A(G.F. Starting equip)
Sub Weapons:GF special issue Service Pistol(Bigrammed)
Armor:
Name:G.F. Armor
Effect:Basic energy shields, Life support
Description:The basic armor suit for G.A. troopers; provides basic energy shields and life support. Allows equipment of misc. items
Drawback:N/A
Benefit: provides basic energy shields and life support, allows equipment of misc. items
Cost:N/A(starting equipment for GF)
Limit:Galactic Federation Only
Effect:Basic energy shields, Life support
Description:The basic armor suit for G.A. troopers; provides basic energy shields and life support. Allows equipment of misc. items
Drawback:N/A
Benefit: provides basic energy shields and life support, allows equipment of misc. items
Cost:N/A(starting equipment for GF)
Limit:Galactic Federation Only
Ship:
Name:GF Officer Issue Personal Military Transport(Gungnir)
Serial Number:HZ-0013
Class:Hunter
Weapons:Beam Gattling(X2); Nova-class Missiles
Description:The ship is designed to seat one. It's main body is Triangle shaped, with two pyramids on each side that conceal a gattling gun. The wings extend from in between the pyramids. The entire ship is painted black with the exception of the pyramids on the side of the main body, which are painted red. It is equipped with two Beam Gattling, and can hold up to four Nova-class missiles by default.
Cost:700,000,000
Weapons:
Name:Beam Gatling
Type:Beam-main
Element:None
Description:A Weapon designed to rapidly fire low-damage beam shots; it has six rotating barrels. This is stronger than the power beam, but can only be equiped to a starship. This weapon cannot be charged without special modifications done by a level III or higher mechanic.
Limit:Starship only.
Drawback:cannot be charged without special modifications done by a level III or higher mechanic. Damage done to ships equivilent to damage done to personal by power beam
Cost:2000
Name:Nova-class Missiles and launcher
Type:Sub-missile
Element:None
Description:A missile launcher that comes complete with four(4) missiles. The missiles have a large blast radius(approx. three(3) meter radius) which last for about six(6) seconds(about one(1) post) and deal damage to ships comperable to the damage done by missiles to personal.
Limit:Ship only
Drawback:limited ammo: 4 per thread by default
Cost:3000
Misc. Items:
Name:Combat Visor
Type:visor
Element:none
Description:The basic combat visor; allows the user to lock on to targets. Also provides HUD including: Remaining shield energy, mini map, radar(3 meter radius), current equipment, danger level
Drawback:N/A
Benefit:allows the user to lock on to targets, provides HUD including: Remaining shield energy, mini map, radar(3 meter radius), current equipment, danger level
Limit:Universal
Cost:N/A
Type:visor
Element:none
Description:The basic combat visor; allows the user to lock on to targets. Also provides HUD including: Remaining shield energy, mini map, radar(3 meter radius), current equipment, danger level
Drawback:N/A
Benefit:allows the user to lock on to targets, provides HUD including: Remaining shield energy, mini map, radar(3 meter radius), current equipment, danger level
Limit:Universal
Cost:N/A
Name:Scan visor
Type:visor
Element:none
Description:A non-combat visor that allows the user to scan machiens, enemys and other misc. objects. Also can be upgraded to hack computers
Drawback:Can't use weapons while active
Benefit:allows user to gain knowlage and after upgrading, hack computers
Limit:Universal
Cost:N/A
Type:visor
Element:none
Description:A non-combat visor that allows the user to scan machiens, enemys and other misc. objects. Also can be upgraded to hack computers
Drawback:Can't use weapons while active
Benefit:allows user to gain knowlage and after upgrading, hack computers
Limit:Universal
Cost:N/A
Affiliation:Galactic Federation
Elemental Affinity:none
Personality:Artemis is the type of person who will go to any lengths to protect his friends, even though it doesn't appear like he would at first. He is rather shy, he doesn't talk much unless it suits his purposes. Artemis can be rather childish at times. though, which can annoy those around him to no end. He wouldn't think twice about protecting his closest friends no matter what the personal cost. Artemis is one to stick to his goals, unless they risk one of his friends.
Appearance:Artemis wears black jeans with white and orange hover skates, though he doesn't have much time for that anymore. He also wears a black long-sleeve shirt under a black T-shirt with an inverted cross on it. He completes his look with black half-gloves and a black choker. Artemis's hair is black with red streaks and tips. His eyes are red.
Armored:Artemis's armor is the generic Galactic Federation Armor with some modifications. It is black with the visor, orange, those are the only modifications to his armor, the rest is standard. The armor covers his entire body and has no built-in weapons. It has cross shaped shoulder and knee pads, as well as shin and thigh guards.
Custom TitleSeto Kaiser
History:Artemis was born 17 years previous on the home world of the Galatic Federation. He was born to the Furer of the Galactic Federation, Gerald Lunadraca and his wife, Tamako Yukiryuu, a Japanese woman. From birth Artemis was groomed to succeed his father, who never got around to naming his son so. Young Artemis was taught advanced mathmatics and the whole of Human, space Pirate and Chozo history as best it was restored. He was also taught both close and long range combat, as well as strategies from most of the galactic federation.
The boy was taught solely by private tutors, as a result he never made any friends early in life. When he was eight, Artemis began sneaking out of the house and exploring the city at night, when his parents thought he was asleep. In truth however, he would be running all over the mega-city, exploring every inch of it on foot. He got away with it for about a year, when his father caught him as he was crossing the garden. Artemis was severely punished, and didn't attempt to sneak out again until his next birthday, when his mother gave him the hover skates he wears to this day.
At this point Artemis was ten, and his parents started looking for a good wife for him, though they never found one before Artemis succeeded his father. Artemis continued his nightly escapades, forming an air rider team with some other kids with skate type air gear. They were known as the 'Ravens' and were never caught when Gerald instituted a ban on all air rider teams under the age of 18, saying that they were too dangerous. The truth was he mearly wanted his son to end his sneaking out of the house at night, and couldn't force Artemis to stop anymore. The Ravens were best known for using the roof tops as roads, as well as other such stunts.
Things continued as such for close on to seven years. One week before Artemis' seventeenth birthday, his father was assassinated. Artemis was declared to be the rightful heir to the Federation, and preparations for the ceremony for both his entrance into the judges and his rise to fuhrer began in earnest. It was at this point that Judgemaster Gregory tried to get close to Artemis. After one month, the ceremony began.
RP example:
When Yuki awoke, it was already eight in the morning, seeing no sign of the ANBU returning, she got up and went to wash the make-up covering Asano's tattoo off. When it was completely off, she took a waterproof version of the make-up, though a different shade to match her new complexion, and applied it to her forehead, then used a caligraphy brush to apply the kanji for snow on her forehead, then went out to the yard to train.
Running through a list of jutsu she knew about, Yuki decided to learn water claw. She did the bird handseal, and began to focus her chakra to create the water she needed with water creation. It only took a matter of moments for it to form. She then began to focus the chakra left over from that, combining it with the water she just created to form a near-perfect sphere around her right hand. The Gennin began to mold the orb into the shape of her hand, then pulled the water in tighter around her fingers and hands, while at the same time elongating the fingers into claws. She sharpened the tips into razor-thin blades well suited for slicing cleanly through flesh, human or otherwise. now what to test the claws durability on..? The kunoichi thought as she looked about for a spare piece of wood or the like to test the claws on. Seeing a piece of wood sitting on the ground, she used her left hand to throw the plank up into the air, and slashed at it as it descended towards the grass beneath Yuki's feet.
When the claw made contact, instead of slicing clean through as it was supposed to, it merely dissipated, leaving the board unscathed as fell to the earth with a soft 'bump'. Reforming the Tori handsign, the Kaishin kunoichi began to gather the water from her last attempt into an immaculate spherical formation of pure h2o, then began to morph it into the form-fitting claw it was before, this time adding 25% more chakra to re-enforce the molecular bonds the water molecules form naturally. She closed her eyes and began to focus on the claw's molecules and the bonds that held them in a liquid state. Using her chakra, she maneuvered the molecules into a solid state without using her blood limit to remove energy from them. Opening her eyes she grabbed the wooden plank from where it had fallen and threw up into the sky once again. As it once again began it's return to earth, Yuki slashed at it with the water claws, this time it pierced the plank, but it still didn't slice through, nor did the claws survive in pristine condition as they were supposed to.
The tips of the water claws, through just above the tips of Yuki's fingers broke off, leaving her with about one centimeter of solidified, not frozen, water past where her fingers ended. The Kunoichi formed the handsign tori one more time, hoping that this time she would get it right and the claws would cut through her target, not break like her most recent attempt. The water took on it's by now familiar form of an orb of water, refracting the light shining through it in the most beautiful way. Then, focusing an additional 25% of her original guesstimate about the necessary chakra for the jutsu into the seemingly glowing ball around her right hand. She began to focus and watched in awe as the spheroid melted and re-formed as a claw forged of pure water around her hand. She channeled her chakra and began to repeat the process of solidifying the agua without dropping the temperature.
She quickly tossed the mangled remains of the plank into the air and waited for it to return to terra. As it followed the course of gravity, she crouched low to build up power in her legs. When it was just over seven feet above the ground, she leaped into the air and used the razor-like claws to cleanly slice through the wood like so much warm butter. When she landed, she inspected the claws very closely and noticed no blemish marred it's unsurpassed edge. Yuki began to work on the next step, creating a water claw on her other hand without releasing the claw on her right hand. She began by using what remained of the water from before to create another refracting sphere; this one around her left hand, and began to lengthen the claws, hardening them as she did with the other one. Forming the hair-thin edge, the Kunoichi sought something to test this second claw on.
Spying an old baseball, she used her feet to launch it near straight up into the air. As it tumbled back down towards the earth, she crouched again, this time positioning herself to slice with her left hand, instead of her right. When it reached the proper height, she leaped into the endless sky, slashing at the baseball, though it merely broke through her claws as she passed. The Gennin named for the falling snow reformed the false moon of water around her left hand. Reshaping the aforementioned 'false moon' into it's prescribed form of a claw as she did so, Yuki launched the baseball back into the wild blue yonder in order to try once more. As the forces which bind us to this planet pulled the white sphereoid back towards the ground, Yuki again launched herself into the air and slashed at it; this time with sharper blades, and a desire to rip it to shreads.
Running through a list of jutsu she knew about, Yuki decided to learn water claw. She did the bird handseal, and began to focus her chakra to create the water she needed with water creation. It only took a matter of moments for it to form. She then began to focus the chakra left over from that, combining it with the water she just created to form a near-perfect sphere around her right hand. The Gennin began to mold the orb into the shape of her hand, then pulled the water in tighter around her fingers and hands, while at the same time elongating the fingers into claws. She sharpened the tips into razor-thin blades well suited for slicing cleanly through flesh, human or otherwise. now what to test the claws durability on..? The kunoichi thought as she looked about for a spare piece of wood or the like to test the claws on. Seeing a piece of wood sitting on the ground, she used her left hand to throw the plank up into the air, and slashed at it as it descended towards the grass beneath Yuki's feet.
When the claw made contact, instead of slicing clean through as it was supposed to, it merely dissipated, leaving the board unscathed as fell to the earth with a soft 'bump'. Reforming the Tori handsign, the Kaishin kunoichi began to gather the water from her last attempt into an immaculate spherical formation of pure h2o, then began to morph it into the form-fitting claw it was before, this time adding 25% more chakra to re-enforce the molecular bonds the water molecules form naturally. She closed her eyes and began to focus on the claw's molecules and the bonds that held them in a liquid state. Using her chakra, she maneuvered the molecules into a solid state without using her blood limit to remove energy from them. Opening her eyes she grabbed the wooden plank from where it had fallen and threw up into the sky once again. As it once again began it's return to earth, Yuki slashed at it with the water claws, this time it pierced the plank, but it still didn't slice through, nor did the claws survive in pristine condition as they were supposed to.
The tips of the water claws, through just above the tips of Yuki's fingers broke off, leaving her with about one centimeter of solidified, not frozen, water past where her fingers ended. The Kunoichi formed the handsign tori one more time, hoping that this time she would get it right and the claws would cut through her target, not break like her most recent attempt. The water took on it's by now familiar form of an orb of water, refracting the light shining through it in the most beautiful way. Then, focusing an additional 25% of her original guesstimate about the necessary chakra for the jutsu into the seemingly glowing ball around her right hand. She began to focus and watched in awe as the spheroid melted and re-formed as a claw forged of pure water around her hand. She channeled her chakra and began to repeat the process of solidifying the agua without dropping the temperature.
She quickly tossed the mangled remains of the plank into the air and waited for it to return to terra. As it followed the course of gravity, she crouched low to build up power in her legs. When it was just over seven feet above the ground, she leaped into the air and used the razor-like claws to cleanly slice through the wood like so much warm butter. When she landed, she inspected the claws very closely and noticed no blemish marred it's unsurpassed edge. Yuki began to work on the next step, creating a water claw on her other hand without releasing the claw on her right hand. She began by using what remained of the water from before to create another refracting sphere; this one around her left hand, and began to lengthen the claws, hardening them as she did with the other one. Forming the hair-thin edge, the Kunoichi sought something to test this second claw on.
Spying an old baseball, she used her feet to launch it near straight up into the air. As it tumbled back down towards the earth, she crouched again, this time positioning herself to slice with her left hand, instead of her right. When it reached the proper height, she leaped into the endless sky, slashing at the baseball, though it merely broke through her claws as she passed. The Gennin named for the falling snow reformed the false moon of water around her left hand. Reshaping the aforementioned 'false moon' into it's prescribed form of a claw as she did so, Yuki launched the baseball back into the wild blue yonder in order to try once more. As the forces which bind us to this planet pulled the white sphereoid back towards the ground, Yuki again launched herself into the air and slashed at it; this time with sharper blades, and a desire to rip it to shreads.